Building deterioration: How it works
Posted in Uncategorized, building, strategyOne of the new features in Tycoon Online for Round 2 of 2008 is building deterioration. What this means is that the efficiency of your buildings will decrease as they get older. For factories, think of it as the equipment aging and just not working as well as it used to. For shops and offices, think of it as your customers preferring to buy from modern, new businesses, instead of old, run down shops.
The efficiency of a building is determined by a formula:
base efficiency * (1 - (0.0002 * age + 0.0002 * (age -1) + 0.0002 * (age - 2) … ) )
So, if a building has a base efficiency of 55%, then it’s efficiency will be 55 * 99.98% after the first day, 55 * 99.94% the second day, 55 * 99.88% the third day, and so on.
Initially, this loss of efficiency will be barely noticeable. However, it accelerates over time. At some point, the efficiency of the building will drop so low, that you will be better off getting rid of it and building something new. You will need to decide when this is, and what to do when it happens. Should you rebuild the same building? Or move to a new, more profitable industry?
3 Responses to “Building deterioration: How it works”
By Ineffectual Intellect on Apr 4, 2008
i’m curious to see how this will affect people upgrading… traditionally, it hasn’t been cost effective to start upgrading until you are finished building, but if we’ll be rebuilding so much more, will upgrading still be a viable option?
By Russ on Apr 6, 2008
A more simplified and equivalent equation:
base efficiency * (1 - 0.0002*((age^2+age)/2)))
or
base efficiency * (1 - (age * (age + 1))/ 10000)
By LuisMH on Sep 12, 2008
“think of it as the equipment aging and just not working as well as it used to”
I agree to that…
but… if a NEW factory has everything inside it NEW, the “machines” will work BETTER after some use, and then start deteriorating…
You can compare it to a car (the engine)
well, it could be complicated to implement something like this in the game…
anyway, i like that new “building deterioration” thing